

At the start of the game, Zero has limited combat options, and enemies too easily get the upper hand. The early combat scenarios didn't help matters. The game almost lost me in this first half. This unnecessary shock value had no context and added nothing to the game nor its story. Another cutscene began with talk of battle tactics and ended with Zero announcing that she was menstruating. One bit of combat dialogue consisted of a companion explaining how he maintained a lengthy erection. The camera lingers on mutilated corpses during cutscenes. Her attitude comes across in her goals as well: she's on a mission to hunt down and kill her five sisters in an effort to wipe out magic.īoth the visuals and dialogue regularly venture into gross territory. Zero is always angry, swears constantly and is unnecessarily cruel to her dragon companion Mikhail.

It follows the plight of an Intoner - a woman who utilizes magic by singing - named Zero. It's like a friend who is loud-mouthed and offensive in public, but every time you're alone, you realize they have a heart of gold.ĭrakengard 3 - which mercifully doesn't require previous knowledge of Drakengard 1 and 2 to understand - opens on a mess of innuendo and oversimplified systems that initially repelled me. And though the story remains strange, it starts taking itself more seriously in a way that I appreciated. The combat options expanded significantly, forcing me to strategize more throughout battles. There wasn't much I liked initially.īut despite its rough start, Drakengard 3 won me over. Every line of dialogue is either a shallow threat or blatant innuendo. It stars an angry, unlikable protagonist whose goal is to kill her own siblings. It hits the ground running with dirty humor and liberal use of swear words.
